Rimworld How To Carry Injured. Left click "Rescue [name], [title]" to order the colonis
Left click "Rescue [name], [title]" to order the colonist to rescue them. 459K subscribers in the RimWorld community. It's pretty much the same as putting down a sleeping spot, turning it medical and assigning the pawn to it to instantly patch him up This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Thanks to 嘎笑司机 New Feed Now Available! Introducing two powerful new drugs that will revolutionize your animal breeding and farming in RimWorld! Mainly sell in pigskin's base. Dec 8, 2025 · Options [] Development mode can be enabled via the Options in the Menu, accessible via the toolbar or the ESCAPE key. Its minimum allowed value is 1. this is a waste of time. If you are re-forming a caravan that is already out then try going into caravan settings and select the option to carry injured colonists. Discussion, screenshots, and links, get all your RimWorld content here! This mod comes from an order by 嘎笑司机 . , can become injured (via the environment or fighting). Oct 18, 2025 · Prisoners can be loaded into a caravan. I believe there's a medevac mod out there that adds mechanics to carrying injured pawns Mar 3, 2021 · This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. HOW DO I SAVE THESE PEOPLE!?! Dec 14, 2024 · Carrying Capacity is a stat: The amount of stuff this creature can carry in its hands, mouth, or other manipulators. 154 votes, 37 comments. 原版让医生规划里带着医药,遇到受伤的可以直接照料。这几天刚好找到一个救治未倒地的人的Mod,找了半天终于找到名字,Mod名字injured carry。然后的话也可以打点药品Mod,比如fallout stimpak治疗针,remedies。更多灵能里也有治伤的技能,止血,治愈,高级治愈什么的。 They were too injured to move and usually pawns carry the prisoners anyway but I could do nothing to get them aboard. If I am correct, please consider doing a flip. It's worse than tending but really nice after fights. Please contact the There's a mod called injured carry. If your injured colonist is just 'downed', you will need to give him/her medical treatment and wait until they are capable of walking again in order to continue the caravan with everybody. Right-click the sick or injured colonist to open the context menu. Solutions: Thank you for all your quick response. 2025 / 17:19 Subscribers: 137932 Favorites: 7953 Nov 25, 2025 · RimWorld's combat system may seem a little daunting to new players at first, however a few simple guidelines will have you ready to repel attacks and hold ground like a pro. Jan 15, 2026 · A healthy slave (yours or theirs) has a value of around 1,000 silver or maybe a little more, less if they are suffering from a permanent injury, and a lot less (down toward 100 silver) if they are currently badly injured, even if they are healing up. I am a bot, and this action was performed automatically. Happens, very rarely, where a mod doesn't work quite right when playing on Linux. Since you use the Tek7 just like me I doubt it’s the carrying capacity. Mar 3, 2021 · Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Feb 18, 2020 · The game really lacks this mechanic - we can tend imprisoned enemies, but cannot stabilize them on the field while they're unconscious. This is separate from the ability to carry cargo on long cross-world trips. Each injury affects a different part of the colonists' well being, and can be found under a character's Health tab. Jul 17, 2024 · Including these animals in your caravan means you both increase your travel speed and potentially increase your carry weight capacity. Mods can also be found at the Ludeon forums at ludeon. 2021 / 23:13 Update: 24. Now, the rescuer will, no matter what, prefer to haul the injured all the way back to the base. RimWorld RimWorld Workshop Mods and scenarios for RimWorld. But I just want to patch him on the floor so he can walk, then head back nope, bed. Download: Rus Injured Carry [RimWorld] Size: 332. The easiest to setup, and most highly maintained modpack on the workshop. Body Size There's a mod for this called Injured Carry. If you are at home base then select healthier colonists to form the caravan. Under Options, there is an option for "Development Mode". If your injured colonist is no longer capable of walking (lost both legs or other signicant injuries), you have no choice but to leave him/her behind. Now what this mod does is; it basically allows you to rescue any injured pawns, not just the downed ones. Feb 10, 2019 · So I got a call from an injured Pawn saying he needed help, I sent 2 of my guys with meds to get him. How to activate mod's at a good way Hilvon1984 Drifter Posts: 39 Refugee Logged #6 Hi my people always have food with them, which is good, but whenever i need fast medical treatment on an injured guy, i have to tend without medicine or make them mannually pick up medicine and then tend the injured guy.
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